LUKE NITTMANN

AI ENGINEER

i build production-grade software that makes AI feel more human.

currently focused on removing the friction between human intent and machine capability. each project is an experiment in translating complex interaction patterns to more delightful and instinctive-feeling ones.

PATTERN RECOGNITION

after shipping code at Amazon and AWS, leading teams at startups, and building my own products, i've noticed the same principles appear across disciplines:

good engineering is good design.

constraints breed creativity.

the best interface is no interface.

i enjoy applying these patterns in building LLM integrations into my products — making it feel less like black box technology and more like a natural extension of users' creative thought processes.

CURRENT FOCUS

how to make powerful technology accessible, without dumbing it down?

the goal isn't to build for AI's sake, but to create products that disappear into the experience.